Raycast launched in 2020 as a keyboard-first macOS launcher, with its team building custom interfaces and interactions to make common actions feel fast. Extensions, notes, search and AI later expanded what people could do from that same entry point.
By late 2023, the team was planning a Windows version while the original launcher architecture was becoming a constraint. The resulting cross-platform rewrite, publicly introduced in 2026, combined web technologies with native platform code. Its engineering team describes the central challenge as preserving how Raycast feels while giving the product room to grow.