Software engineer
- Location
- San Francisco
- Type
- Full time
- Compensation
- $150k-$200k
- Posted
- 2 days ago
Join a team building useful software. Work closely with engineering and design to turn new ideas into products.
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ADVANCE YOUR CAREER. ADVANCE THE WORLD.
At AMD, we believe technology has the power to solve the world’s most important challenges. From advancing healthcare and scientific discovery to powering AI and the technologies people rely on every day, innovation at AMD is shaping the future.
Whether you’re designing next-gen processors, enabling AI breakthroughs, or bringing leading edge products to market, every role at AMD contributes to something bigger — technology that moves the world forward. Join us and, together, we’ll advance your career.
THE ROLE:
Triton is a widely adopted language and compiler for high-performance GPU kernels, powering major AI frameworks such as PyTorch, vLLM, and SGLang. As AI workloads increasingly scale across multiple GPUs and nodes, first-class support for distributed execution and communication in Triton is strategically critical to enabling efficient large-scale training and inference on AMD Instinct Accelerators. AMD GPUs are an official Triton backend, and delivering industry-leading distributed performance and scalability on AMD Instinct accelerators is a key priority. The performance, scalability, and usability of Triton directly impact the competitiveness of AMD hardware in large-scale AI deployments. In this role, you will advance the Triton compiler and runtime stack for AMD CDNA and next-generation GPU architectures by building native distributed execution and communication capabilities. You will develop compiler and runtime infrastructure that enables efficient inter-GPU communication, scalable execution, and optimal hardware utilization. You will work across compiler, runtime, and hardware layers, collaborating closely with GPU architecture and software teams to help establish AMD GPUs as a best-in-class platform for Triton-based distributed AI.
THE PERSON:
The ideal candidate has deep expertise in GPU architecture, compiler technologies, and distributed GPU systems, with proven experience optimizing workloads at multi-GPU scale. You are comfortable working across the full execution stack — from compiler and runtime to hardware — and understand how GPU execution, memory hierarchy, and inter-GPU communication impact performance. You have experience working close to the GPU runtime, communication stack, or compiler backend, and are motivated to build native distributed execution and communication capabilities tightly integrated with the compiler and runtime to maximize scalability and hardware utilization. You thrive on solving complex system-level performance challenges and delivering scalable, high-performance GPU infrastructure.
KEY RESPONSIBILITIES:
PREFERRED EXPERIENCE:
PREFERRED ACADEMIC CREDENTIALS:
LOCATION: San Jose, CA
This role is not eligible for visa sponsorship.
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Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.
This posting is for an existing vacancy.