Software engineer
- Location
- San Francisco
- Type
- Full time
- Compensation
- $150k-$200k
- Posted
- 2 days ago
Join a team building useful software. Work closely with engineering and design to turn new ideas into products.
Find roles through people you trust, and message a verified founder or page admin about your interest.
・Partner with Animators and Engineers to deliver high quality animation performances in game
・Create and maintain animation pipeline tools and workflows
・Identify potential animation or workflow issues and collaborate with other team members to provide solutions
・Research new technologies/techniques and prototype new animation workflows
・Setup and maintain state machines and animation behavior trees in the in-house Engine
・Minimum of 3+ years animation production experience for games
・Self-motivated team-player with great communication skills
・Strong troubleshooting and problem solving skills
・General experience with animation packages such as Maya/Motion Builder
・Python scripting proficiency
・Experience with state machines and in-engine animation workflows
・5+ years of games production experience as Technical Animator
・Japanese language proficiency or willingness to learn
・In depth knowledge of procedural animation workflows
・C# proficiency
・Knowledge of Capcom franchises
Determined based on experience and skills and considering company regulations ※Overtime allowance, holiday work allowance, late-night work allowance, commute allowance, etc. are paid separately勤務地
Standard working hours: 10:00~18:30 (7.5 working hours a day)休日
・Saturdays ・Sundays ・National holidays ・New Year's holidays (Dec 29 - Jan 3) ・Annual paid leave ・Refreshment leave福利厚生
・Counseling service ・On-site nursery facility ・Employee welfare facilities (corporate contract) ・Share-Based Payment System ・Company Savings System ・Employee Stock Ownership Plan加入保険
Various Social Insurance Programs and Others会社情報 会社名 株式会社カプコン 設立年月日
1979年(昭和54年) 5月30日創業年月日
1983年(昭和58年) 6月11日代表者
代表取締役社長 最高執行責任者 (COO) 辻本春弘資本金
332億39百万円 (2026年3月31日現在)主要な事業内容
家庭用テレビゲームソフト、モバイルコンテンツおよびアミューズメント機器等の企画、開発、製造、販売、配信ならびにアミューズメント施設の運営連結経営成績
売上高 1,935億65百万円 営業利益 752億95百万円 経常利益 741億34百万円 親会社株主に帰属する当期純利益 545億87百万円 (2026年3月期実績)社員数
連結 3,976名 単体 3,593名 (2026年3月31日現在)