Product Designer
New York · Posted 14D AGO
What you design will be in the App Store the same week, used by real artists, and seen by their fans. What you'll do
- Design pixel-perfect features from concept to launch across iOS, macOS, web, and Android
- Drive product quality across the app, from small UI polish to big structural rethinks
- Prototype to set direction, guide implementation, and explore wild ideas
- Run scrappy research with artists, often in our studio downstairs
- Improve our design system, processes, and bar for craft
- Work directly with Dan and José on strategy, roadmap, brand, and marketing
4+ years designing consumer or prosumer products
Portfolio with strong interaction design, high craft, and original thinking
You can articulate why you made every decision in your portfolio. what you chose not to do is as interesting as what you shipped
Fluency in Figma, Origami, or AI prototyping tools
Curiosity about the product, the artists, and the long-term direction, not just the surface of the role
Comfort with ambiguity. this is a small team without a lot of process
Openness to critique. skill in giving it
Clear written and verbal communication
- Experience designing music, audio, or editing tools
- Experience at early stage startups or small teams
- Background in brand, motion, or visual design
- Love for music
Competitive salary and equity
Free lunch in the office
Flexible days in office
Regular team off-sites
Health, dental, and vision insurance
Competitive base salary
Competitive equity package
Medical, dental, and vision benefits
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