Software engineer
- Location
- San Francisco
- Type
- Full time
- Compensation
- $150k-$200k
- Posted
- 2 days ago
Join a team building useful software. Work closely with engineering and design to turn new ideas into products.
Find roles through people you trust, and message a verified founder or page admin about your interest.
As a 3D integration artist on our team, your responsibilities will be diverse. Responsibilities may vary from month to month, but here are some examples of things you might find yourself working on:
Integrate assets from outsourcers into our internal format
QA assets and provide feedback
User internal tooling to setup vehicles, lighting, and movable assets
Manage and maintain a clean asset repository
Maintain consistent naming and tagging conventions
Provide feedback to outsourcers
Improve the quality of existing 3D assets
Below is a list of qualifications we'd like our ideal candidate for this role to have. If you don't tick all the boxes that's okay, we might still be very interested in talking to you.
Solid 3d modeling and uv-mapping abilities
Understanding of PBR materials
Great communication and writing abilities
Bonus: Familiarity with Machine Learning